<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Most Popular Games Tagged 'tactical, core' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/alltime/tactical/core/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Most Popular Games Tagged 'tactical, core' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Most Popular Games Tagged 'tactical, core' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/alltime/tactical/core/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>X-COM: Ufo Defense</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Xcom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6617c03aba80dfe4fb02f622b3a4fd9c_sq.gif" title="X-COM: Ufo Defense Image" /> Turn-based strategy game that seamlessly combines two different elements- tactical squad battles and resource management.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Nov 2006 04:38:58</pubDate>		</item>		<item>			<title>Rainbow Six: Raven Shield</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rainbowsixravenshield/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b9049f0f6fbff97045e24d2f81edc6ad_sq.jpg" title="Rainbow Six: Raven Shield Image" /> &quot;Command an elite, multinational squad of special operatives against a hidden terrorist foe. In Raven Shield, the third installment to the wildly popular Rainbow Six series, RAINBOW races against time to stop terror and unravel a mystery. In locations around the world, from London to the Caribbean to Rio de Janeiro, lead team RAINBOW in a desperate effort to battle a madman and foil his doomsday plot.<br />
Fifteen all-new single-player missions, 6 dedicated multiplayer maps <br />
Built on next-generation Unreal&Atilde;&sbquo;&Acirc;&reg; technology for unequaled visual effects <br />
Fifty-seven weapons with real-world accessories for endless customization <br />
New multiplayer modes and rules for online play<br />
Real-world tactics and methods from Mike Grasso, Senior Instructor for LAPD SWAT and LAPD Medal of Valor winner&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>17 Feb 2007 12:38:47</pubDate>		</item>		<item>			<title>Shogun: Total War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/shoguntw/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f69526f4aee99531a2905ae37c1a33da_sq.jpg" title="Shogun: Total War Image" /> Total War is the complete experience of warfare presented in the most realistic way possible through the use of state of the art technology in graphics and AI. You'll need strategic brilliance to manage your campaign, with the training, recruitment and funding of your armies. You'll need cunning to deploy spies and emissaries to outwit your opponents while maintaining a web of alliances. And you'll need tactical brilliance to take your army out onto the battlefield and crush your enemies.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Apr 2007 07:12:09</pubDate>		</item>		<item>			<title>SWAT 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/swat3/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8b3d9c026092c1d23c4dea285e43243c_sq.jpg" title="SWAT 3 Image" /> SWAT 3: Close Quarters Battle (also known as SWAT3 or SWAT3:CQB) is a tactical squad-based first-person shooter, developed by Sierra Northwest and published by parent Sierra Entertainment for the PC on November 23, 1999. SWAT3 remains the biggest selling title of the SWAT series,[citation needed] and is the only member of the SWAT series to come close to the popularity of the earlier titles of the Police Quest series, from which it originated.<br />
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As the first first-person shooter of the Police Quest/SWAT games, SWAT3 received a new game engine with cell and portal technologies for simulation of environments, and advanced AI and ballistics. The developers spent some time with LAPD SWAT, studying tactics in order to create an accurate, realistic simulation. Most of the animations in the game were motion captured, acted out by a SWAT officer.<br />
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The player assumes the role of a Los Angeles Police Department SWAT element leader, in command of a five-man element. Over a number of missions, the player has to defend the city from violent criminals, terrorists and the threat of a nuclear weapon, and prevent disruption of an important treaty signing. The game also features multiplayer including traditional Deathmatch and Team Deathmatch modes in addition to Paintball mode and Cooperative play through the single player missions.<br />
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SWAT 3 was succeeded by SWAT 4 in April 2005, development and publishing being transferred to Irrational Games and Sierra owner Vivendi Universal.<br />
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<a href="http://en.wikipedia.org/wiki/SWAT_3" target="_blank" rel="nofollow">Source: Wikipedia Article</a><div style="clear:both;"></div> ]]></description>			<pubDate>12 Mar 2007 02:52:07</pubDate>		</item>		<item>			<title>Chrome</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Chrome/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/9d8110865b112f4ecc2bbac0c9078507_sq.jpg" title="Chrome Image" /> <strong>Chrome</strong> is a tactical FPP shooting game whose action takes place in the future during the colonization of the newly discovered solar system of Valkyria. An unusual and dramatic story takes place among the huge and wild terrains of the five planets, within the residential complexes of the first settlers, deep within mines rich with precious minerals and inside the headquarters of the powerful corporations fighting among themselves over the unique riches of Valkyria.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Dec 2006 05:19:45</pubDate>		</item>		<item>			<title>Syndicate</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/syndicate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1bcfe98467b4f5a6ca18f7c08d38cbbe_sq.jpg" title="Syndicate Image" /> Controversial at its time of release ('93), Syndicate is a violent, real-time tactical game with cyborg agents performing missions all over the world ranging from political assassinations to abductions and rescues.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 02:15:43</pubDate>		</item>		<item>			<title>Silent Storm</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/SilentStorm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cbfa1569b21d73bbdbfa3ed6219acd1f_sq.gif" title="Silent Storm Image" /> Silent Storm is a true 3D tactical turn-based Role-Playing-Game set against the backdrop of WWII.<br />
As the conflict rages on the frontlines, you'll be leading a small multinational squad behind enemy lines to gather information and wreak havoc on your enemies while trying to thwart a mysterious new rising power whose plans are even more horrific than anything the world has yet witnessed.<br />
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Silent Storm is fully rendered in breathtaking 3D and includes fully destructible environments, realistic weaponry and unlimited tactical possibilities. Turn-based gaming has never looked this good! Choose your squad from over 40 operatives of 30 different nationalities, each with a unique background and mix of specialties and skills.<br />
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US PackshotYou'll be able to arm each of them with a mix of over 75 authentic WWII weapons ranging from commando daggers to shoulder-mounted rocket launchers. Silent Storm sets a new standard for the turn-based genre with rag-doll kinetic physics and bullet trajectory tracing lending a level of realism to characters and warfare that surpasses any title in the genre. Two non-linear campaigns let you command Allied or Axis forces and give you full control over the style and difficulty of play.<br />
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The variety of squad members and weaponry let you emphasize stealth or maximum firepower, and nearly unlimited random encounters let you prepare your squad for their secret missions where skill and tactical cunning will make the difference between life and death.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Nov 2006 01:08:01</pubDate>		</item>		<item>			<title>UFO: Afterlight</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ufo-afterlight/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee367ef42927978c2d65f7c4efb3c228_sq.jpg" title="UFO: Afterlight Image" /> UFO: Afterlight is the third in the UFO series from Altar Interactive. Set fifty years after the war on Earth, the people of Earth have been forced by the Reticulans to leave. Some of them were sent to the orbital station above the Earth, and their story is told in <a href="/game/ufo-aftershock" class="game_link">UFO: Aftershock</a>. Another group were tranported to Mars, and this is their story. With 10,000 cryogenically sleeping people in their care, a group of about 30 talented humans have to carve out an existance on Mars. The terraformation of Mars as well as defending territory from alien invaders are all part of their mission. Not only do you have to manage the day to day operations at the base - such as research, production and construction - You also have to fight out battle in pausable real-time with many levels of intricacy such as the ability to make detailed plans for your soldiers. As the game progresses, new avenues of research opens up which in turn opens up new skillsets and weapons for your soldiers. You will get to know your personell intimately as they progress, and with a strong RPG-element you can mould them into a fighting force with diverse abilities. <br />
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This game contains many different types of gameplay which, as a whole, creates something that is a lot more than the sum of its parts.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Mar 2007 09:06:20</pubDate>		</item>		<item>			<title>Metal Gear Solid 4: Guns of the Patriots</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mgs4/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://www.greatgamesexperiment.com/images/game.anon_sq.jpg" title="Metal Gear Solid 4: Guns of the Patriots Image" /> <strong>Little is still known about this game. All info can change from now till release.</strong><br />
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For the new game, series hero Solid Snake moves into a battlefield scenario, which will bring many new challenges in the harshest of infiltration missions. The drama and chaos of the battlefield, as well as questions of who to trust in war, will set the scene for a new era in the Metal Gear Solid series. <br />
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Metal Gear Solid 4: Guns of the Patriots (commonly abbreviated to MGS4) is a stealth-based game directed by Hideo Kojima and Shuyo Murata. Guns of the Patriots is currently being developed by Kojima Productions exclusively for the PlayStation 3 video game console. It is the last iteration in the Metal Gear Solid series. The game uses the motto &quot;No Place to Hide!&quot;, and is being developed with the central theme of &quot;Sense&quot;.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Feb 2007 01:50:49</pubDate>		</item>		<item>			<title>Panzer Dragoon Saga</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/panzerdragoonsaga/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fa03c2caa0c7304cfe49464bdf4f5a0e_sq.jpg" title="Panzer Dragoon Saga Image" /> <em>Panzer Dragoon Saga</em> (titled <em>Azel: Panzer Dragoon RPG</em> in Japan) is a role-playing game released in 1998 exclusively for the Sega Saturn. It is the third game in the <em>Panzer Dragoon</em> and the only one which is not a rail shooter. The game centers around the plight of Edge, a young boy thrown into an ancient conspiracy.<br />
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<strong>Category:</strong> Turn-based role-playing game<br />
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<strong>Release date:</strong> April 30, 1998 (US)<br />
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<strong>Developer:</strong> Team Andromeda<div style="clear:both;"></div> ]]></description>			<pubDate>26 Mar 2007 11:27:38</pubDate>		</item>		<item>			<title>Dropzone</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dropzone/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/55a693de62f8e89553815a3be44def6f_sq.jpg" title="Dropzone Image" /> A team-based multiplayer combat game between high-speed mecha.  Currently in development and using placeholder meshes from Tribes 2.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 11:14:21</pubDate>		</item>		<item>			<title>Chrome SpecForce</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ChromeSpecForce/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/ffb48117841d068acc3b80c12627c6b3_sq.jpg" title="Chrome SpecForce Image" /> The game is set in a close future, at a time when the rapid advancement of technology allowed man's common dream of colonizing distant planets to become reality. However, the Federation's bureaucratized structures, which oversee the process of colonizing the universe, limit themselves to selling terraforming permits. This led to a situation where powerful mega corporations held an authoritarian rule on their very own &quot;private&quot; planets. The full autonomy of these new worlds and the stunning rate of expansion into new sectors caused the planets on the edge of explored universe to become a save heaven for much more then just criminal activity.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Dec 2006 08:12:44</pubDate>		</item>		<item>			<title>Vietcong 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Vietcong2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e01213a7ec99b8ac84e6d561ec0502fb_sq.jpg" title="Vietcong 2 Image" /> <strong>Vietcong 2</strong> is a FPS set against the background of the 1968 <strong>Tet Offensive</strong>, in and around the ancient city of Hue during the Vietnam War. Brought to life through a gritty story compiled from first hand accounts and memories of Special Forces and Infantry servicemen stationed in Hue during the assault.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Feb 2007 11:53:48</pubDate>		</item>		<item>			<title>Medieval: Total War</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/medievaltw/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cb45c021b7a0e925c307450adc2978d8_sq.jpg" title="Medieval: Total War Image" /> This sequel to Shogun: Total War duplicates the in-depth real-time strategy gameplay from its predecessor and transplants it to the Middle Ages. On top of that, the game features new levels of depth, accessibility, gameplay and strategy, replicating the blood-soaked battles from medieval times. Battles are staged in the deserts of the Far East, the tallest mountains, plains and the forests of Europe. Massive armies lay siege to mighty fortresses and pound them into dust with catapults and cannons as players command medieval armies of knights, men-at-arms, archers and siege weapons in bloody quests to become the masters of Europe.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Apr 2007 07:19:58</pubDate>		</item>	</channel></rss>