<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Most Popular Games Tagged 'mmorpg' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/alltime/mmorpg/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Most Popular Games Tagged 'mmorpg' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Most Popular Games Tagged 'mmorpg' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/alltime/mmorpg/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>World of Warcraft</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wow/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f36bc3e4af3a14bd85a087182a7cb499_sq.jpg" title="World of Warcraft Image" /> Four years have passed since the aftermath of Warcraft III: Reign of Chaos, and a great tension smolders throughout the ravaged world of Azeroth. As the battle-worn races begin to rebuild their shattered kingdoms, new threats, both ancient and ominous, arise to plague the world once again. Rich in legend and filled with adventure, the World of Warcraft awaits! For the first time, players experience the lands of Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands and take on epic quests and challenges in Blizzard's massively multiplayer, on-line, role-playing game. Welcome to the World of Warcraft.<br />
<br />
A monthly subsription fee is required.<div style="clear:both;"></div> ]]></description>			<pubDate>25 Nov 2006 05:25:09</pubDate>		</item>		<item>			<title>Everquest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/everquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3ee16be0bd0c0c90a8045b4c3c43320e_sq.jpg" title="Everquest Image" /> The pioneer in 3D MMORPG games.  Still around and still fun.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 05:16:25</pubDate>		</item>		<item>			<title>City of Heroes</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cityofheroes/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/13cc37adb8ff387260f8ee28cfe49980_sq.jpg" title="City of Heroes Image" /> Soar high above a towering metropolis in City of Heroes, the massively multiplayer online game where you and thousands of other players take on the roles of super-powered heroes, fighting to save Paragon City from a rising tide of crime.<div style="clear:both;"></div> ]]></description>			<pubDate>13 Dec 2006 03:28:38</pubDate>		</item>		<item>			<title>Phantasy Star Universe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/psu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e11136ae67b463588b9d896dff5db121_sq.jpg" title="Phantasy Star Universe Image" /> While Phantasy Star Universe is a hack and slash role-playing game similar to the Phantasy Star Online (PSO) games, it takes place in a (presumably) different fictional universe and has many new features. Like most of the PSO titles, PSU is playable in both a persistant (massive multiplayer) online network mode and a full featured single-player story mode.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 10:16:31</pubDate>		</item>		<item>			<title>EVE Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/eve-online/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/49deec4b0a3a5d2f30482b2f48ca49bf_sq.jpg" title="EVE Online Image" /> One of the most rich and complex multiplayer environments available, EVE Online offers players the opportunity to inhabit a single-sharded world with a wider range of gameplay choices than most MMORPGs. Monthly fee.<br />
<br />
A number of community created videos can be downloaded from the <a href="http://myeve.eve-online.com/download/videos/?type=5" target="_blank" rel="nofollow">Community Videos</a> section.    The &quot;Great Northern War (Timeline)&quot; is highly recommended.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 09:27:34</pubDate>		</item>		<item>			<title>City Of Villains</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cityofvillains/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3a67df7681df86620f2a4b3edc4823c8_sq.jpg" title="City Of Villains Image" /> City of Villains is a massively multiplayer online role-playing computer game based on the superhero comic book genre, developed by Cryptic Studios and published by NCSoft. Released on 2005-10-31 (Halloween), the game is integrated with their previous release, City of Heroes. The gameplay centers on defeating a variety of computer controlled opponents within a three-dimensional world using various powers and attacks, sometimes with the help of several other players.<br />
<br />
As City of Villains is an expansion to City of Heroes as well as its own standalone title, it features several changes that are unique to its players, unless they also have a copy of the original game. One of the primary changes to the game was the ability to play as a supervillain, with new Archetypes (classes) and powers unique to Villains. Other changes to the game include:<br />
<br />
    <li class="user_li">An instant-access mission system.<br /></li>    <li class="user_li">Player vs Player areas for hero vs. villain conflict.<br /></li>    <li class="user_li">Build your own Super-Villain lair.<br /></li>    <li class="user_li">Sharper and more detailed graphics, ragdoll physics, and other visual improvements.<br /></li><div style="clear:both;"></div> ]]></description>			<pubDate>09 Feb 2007 12:34:51</pubDate>		</item>		<item>			<title>Ragnarok Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ragnarokonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3e329807e436775f962c6a7be4588838_sq.jpg" title="Ragnarok Online Image" /> Enter a world filled with magic and riches, a world of endless possibilities and adventure&acirc;&euro;&brvbar; Welcome to Ragnarok, an online fantasy world where you can be almost anything you choose to be. Level Up's flagship game and the country's first and BIGGEST MMORPG!<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 06:57:10</pubDate>		</item>		<item>			<title>Lineage 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lineage2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/9/93497f6c6563b4e26812bb15c6a3af03_sq.jpg" title="Lineage 2 Image" /> Experience an immersive and dramatic fantasy world known for its unique political and economic systems. <br />
<br />
Engage in regular castle sieges, exciting monster encounters, and epic clan vs. clan warfare. <br />
<br />
You'll need tenacity, cunning, and strategy to survive!<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 06:21:37</pubDate>		</item>		<item>			<title>star wars galaxies</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/swg/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/39bcdb62cf0809fb2ebff14acc749800_sq.gif" title="star wars galaxies Image" /> Star Wars Galaxies is a sci-fi MMORPG initially released as Star Wars Galaxies: An Empire Divided. This MMOG's world consists of ten different planets, each one a 16 km x 16 km map and borrowed from the known fictional Star Wars universe with a timeline set between the Episode IV: A New Hope and Episode V: The Empire Strikes Back movies. Star Wars Galaxies features content both mentioned and not mentioned in various Star Wars media. During character creation, players may choose from ten different species and nine different primary professions, all of which are mentioned in various Star Wars media.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 09:02:55</pubDate>		</item>		<item>			<title>Auto Assault</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/autoassault/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/014336980aac20df0e659fdd5de95f7e_sq.jpg" title="Auto Assault Image" /> PC game publisher NCsoft moves from swords, sorcery, and superheroes to souped-up street racing with Auto Assault, a &quot;massively multiplayer&quot; game of vehicular combat, developed by Colorado's NetDevil. Set in a post-apocalyptic world reminiscent of Mad Max movies, Auto Assault has players taking the roles of futuristic road warriors, battling over the scraps of a crumbling civilization in their highly customizable cars, trucks, and cycles.<br />
<br />
Players can choose to drive for one of three competing factions: the humans, the mutants, or the biomeks. Cooperative, competitive, and solo play are all supported. Compared to earlier persistent-world role-playing games, Auto Assault is designed to offer more accessible, action-oriented gameplay that doesn't rely on complicated experience systems or grueling &quot;grinds&quot; to reward players. Like most persistent-world !PC games, Auto Assault requires an Internet connection and charges a monthly subscription fee for continued play.<br />
<br />
Summary from starpulse.com<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 04:42:29</pubDate>		</item>		<item>			<title>Anarchy Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/anarchyonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f9e2d62c70bd22d0742f58c2f6670ad6_sq.jpg" title="Anarchy Online Image" /> Anarchy Online (AO) is a science fiction MMORPG released in June 2001 by Funcom. It is one of the few popular MMORPGs that makes use of a science fiction setting as opposed to the more common fantasy setting.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Nov 2006 03:04:52</pubDate>		</item>		<item>			<title>Lord of the Rings Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lotro/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6716269c24414acbdc2b21b0546bf6dc_sq.jpg" title="Lord of the Rings Online Image" /> The Lord of the Rings Online: Shadows of Angmar (LotRO) is a massively multiplayer online role-playing game (MMORPG) set in J. R. R. Tolkien's Middle-earth during the time of The Lord of the Rings. It is being developed by Turbine and, while the release date has yet to be announced, is expected to launch in the spring of 2007. It was previously called Middle-earth Online, and was a joint production with Vivendi Universal Games.<br />
<br />
The Lord of the Rings Online is set during The Fellowship of the Ring after Frodo and company leave The Shire. Players will be able to meet the characters from Tolkien's story, including some of the Fellowship.<br />
<br />
As of now, there are 7 playable classes with 4 different races.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 09:44:28</pubDate>		</item>		<item>			<title>Asheron's Call</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/asherons-call/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/43ff44b930c9cb967e1579371653a5a1_sq.jpg" title="Asheron's Call Image" /> <div class="user_quote"><blockquote class="user_quote">The Portal to Dereth Has Opened!</blockquote></div>
<br />
Welcome to the online role-playing game Asheron's Call, where thousands of players inhabit a beautiful 3D fantasy world to make friends and seek out perilous adventure. Customize your alter ego with a unique appearance and balance of heroic skills, then enter a magical frontier of terrible monsters, breathtaking vistas, and fast alliances. With over 500 square miles that offer ever more wonders to explore, Asheron's Call gives you a world of unparalleled scope and freedom, the richest setting yet for creating your personal saga or joining your friends in an epic campaign.<br />
<br />
The sun sets in a fine shroud of mist, reddening the stucco of a cheery hilltop inn as wind sighs through the groves; in the mountains, a giant banderling shadows a warrior party amid a lulling patter of snow; and somewhere below the flagstones of the deepest Empyrean excavation, the clicking, chittering Olthoi share mad and bloody dreams. Fond human fantasies meet strange nightmares in the magical realm of Dereth. Escape into 500 square miles of hills, mountains, deserts, forests, towns, and dungeons, where no invisible boundaries interrupt your journey over the vast open spaces. With or without the stunning effects of 3D hardware acceleration, your computer becomes the window on a living world. Storms sweep the countryside, the sun sinks into the west, the moons rise and fall, and dawn creeps over the horizon.<br />
<br />
Asheron's Call develops a heroic fantasy setting familiar enough to draw you in yet mysterious enough to draw you onward. A varied host of monsters populate the benighted, medieval terrain; mysterious artifacts of great power embellish vast treasure hoards; and sorcerers, fighters, and rogues plot both heroic alliances and base villainy. However, Asheron's Call retains a strong flavor all its own, with an original backstory and creatures, and unparalleled flexibility in character creation and development. After selecting your attire and facial features from millions of possible combinations, customize your skill set to make your character truly unique. As you defeat foes, you can allocate experience to not only specific skills but also the base attributes like strength and intelligence. And the allegiance system grants you power and prestige as you recruit followers to your service. Enter the vast and magical world of Dereth, where a new and heroic identity awaits you!<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Persistent online rpg in fantasy realms.<br /></li><br />
<li class="user_li">Developer's made bold changes to rpg's of the time of origin, normalizing character classes and magic.<br /></li><br />
<li class="user_li">Multi-part quests are only part of the adventure options over an expanse of (currently) 9 servers.<br /></li><br />
<li class="user_li">Technical stability in a game that is believed to have supported well over 100,000 players at it's peak.<br /></li><br />
<li class="user_li">Extensive support, documentation, and online communities.<br /></li><br />
<li class="user_li">Asheron's Call is not a static game, the threat changes, and the world along with it.<br /></li><br />
<li class="user_li">Complex and dynamic magic system, with a spell economy in place to limit the effectiveness of certain spells.<br /></li><br />
<li class="user_li">Numerous melee and missile weapons include sword, staff, dagger, axe, mace, spear, bow, crossbow and more, as well as unarmed combat.<br /></li><br />
<li class="user_li">Complex allegiance system of monarchs, patrons and vassels benefits allies in building XP.<br /></li><br />
<li class="user_li">Attentive administration of the server community roots out unscrupulous cheats in order to keep the game fun and sporting for the rest.<br /></li><br />
<li class="user_li">Latest expansion &quot;Thrones of Destiny&quot; updated the graphics engine as well as making changes to gameplay dynamics (2005).<br /></li><br />
<li class="user_li">Subscription fee of $12.95 per month at time of this posting are in addition to the purchase price of the game(s).<br /></li></ul>
<br />
Developer:  Turbine Entertainment Software<br />
Publisher:  Microsoft (1999-2004) then by Turbine who continue to publish and support the content(2004- )<br />
Released:   october 31, 1999<br />
<br />
<br />
<span style="color: blue;">Minimum System Requirements</span><br />
    <li class="user_li">Multimedia PC with 333 MHz processor or higher<br /></li>    <li class="user_li">Microsoft Windows 98, Me, 2000 or XP<br /></li>    <li class="user_li">64 MB RAM<br /></li>    <li class="user_li">300 MB available hard drive space for typical install, 100 MB available hard drive space for swap file<br /></li>    <li class="user_li">4x CD-ROM drive or higher<br /></li>    <li class="user_li">Microsoft Mouse or compatible pointing device<br /></li>    <li class="user_li">Internet access<br /></li><br />
<br />
<span style="color: green;">The expansions Dark Majesty and Throne of Destiny (the latest and current edition of Asheron's Call) have added content to this original version, which has outlived it's own sequel as Turbine Software continues to sell and support Asheron's Call.  The &quot;buy now&quot; link for this game may not apply to the original content.</span><div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 02:21:36</pubDate>		</item>		<item>			<title>Star Wars Galaxies: Jump to Lightspeed</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/swg-jumptolightspeed/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/607051f820013f0c30d9ce647614094a_sq.jpg" title="Star Wars Galaxies: Jump to Lightspeed Image" /> Jump to Lightspeed is the expansion which adds space to the MMORPG, Star Wars Galaxies: An Empire Divided. Choosing one of nine career paths in three pilot professions: Rebel, Neutral or Imperial, the player advances through a combination of experience points and quest-completion as a Star Wars starfighter pilot.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Mar 2007 12:36:07</pubDate>		</item>		<item>			<title>Minions of Mirth</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/MinionsOfMirth/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ac81fb8a7bea2854afec834a640090d1_sq.jpg" title="Minions of Mirth Image" /> Minions of Mirth is a single player game and huge MMORPG with tons of features, all without a monthly fee.  Choose from 12 races and 16 classes and play on 3 different realms - this game is HUGE!  Multiclass your characters with secondary and tertiary classes to increase their power!  Summon and play as many different monsters from Dust Mites to Blightborn Dragons.  Create and modify characters in game on the fly, and control a party of up to 6 members through a single avatar.  Minions of Mirth is not your typical MMORPG.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Sep 2006 06:05:48</pubDate>		</item>		<item>			<title>Maple Story</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/maplestory/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2e24de84c8e62b42363800ab2c8cffe_sq.gif" title="Maple Story Image" /> You can explore a totally new and unknown world you have never been to, put on beautiful clothes and gorgeous accessories, and even attract other users in the process. You may begin the journey to explore the world of unknown alone, but you may come out on the other end with numerous new friends through hunting and chatting. If you're tired of hunting and competition, how about playing minigames with a friend for a change?<br />
<br />
You'll become a brave adventurer protecting the Maple World, and if you're exhausted from all the intense battles and competition, you may one day build your own house at a quiet rural village, enjoying the life of a recluse who welcomes visitors.<br />
<br />
At Maple Island, you will learn from the NPC's simple hunting skills and basic control of the game to help you ease into the game. Then, you'll board the ship that heads to Victoria Island, and that's where your journey REALLY begins.<br />
<br />
From Lith Harbor that welcomes you from a long journey from Maple Island, you'll run into such fascinating towns as Henesys - the village of bowmen with comfy mushroom-shaped houses gathered together; Ellinia - the village of magicians with mysterious spells embedded between tall trees; Perion - the village of warriors with the fighting spirit typical of the Indians living in highlands; and Kerning City - the village of thieves that reminds you of the back alleys of dark cities.<br />
<br />
You'll be playing the game at Victoria Island where all these diverse and unique towns and fields coexist.<br />
<br />
Here, you are going to be just a regular gamer hunting down monsters and protecting yourself in the process. You'll be given 4 paths to choose from, 4 that will define your life in MapleStory: Warrior, Bowman, Thief, and Magician. Through leveling up and meeting some requirements, you'll be able to make job advancements and nurture your character in your own, unique way.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 07:31:06</pubDate>		</item>		<item>			<title>Asheron's Call 2</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Asherons-Call2/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/07adb425c3fe9f5bc4442c6bf554b17c_sq.gif" title="Asheron's Call 2 Image" /> Asheron's Call 2 was the short-lived would be successor to the successful mmorpg Asheron's Call.  The original title enjoyed great popularity, with speculation (uncomfirmed by Microsoft) that subscription reached as high as 120,000 players at it's peak.  Asheron's Call 2 did not meet the expectations of the publishers, having launched in November of 2002 with &quot;Asheron's Call 2: Fallen Kings&quot; and continuing on with the &quot;Legions&quot; content expansion until the plug was pulled on December 30, 2005.<br />
<br />
The original game still lives beyond it's sequel, now having been returned to the control of the developer Turbine Entertainment Software, and has moved on to it's second expansion &quot;Asheron's Call: Thrones of Destiny&quot;, currently the latest content available.<br />
<br />
As for Asheron's Call 2, although players were chiefly approving of the content, gameplay dynamics and greatly enhanced graphics, the original Asheron's Call player base was somewhat divided, and at release the game suffered initial problems of server instability, engine bugs, balance and combat flaws, and critical chat system problems.  Also of note are the high system requirements, challenging to many gamers of the time, and perhaps even moreso to the rpg community in particular. <br />
<br />
Although Turbine and Microsoft proved capable and commited to addressing the many release issues, the game never overcame the poor launch.  Although the publishers have not disclosed the numbers, it is estimated that Asheron's Call 2 peaked briefly at about 50,000 players, and was closer to 10,000 at the time that is was cancelled.<br />
<br />
<span style="color: blue;">Additional Game Features:</span><br />
<ul class="user_list"><br />
<li class="user_li">Brand new graphics engine, new combat system and an updated interface.<br /></li><br />
<li class="user_li">Third person adventure in a subscription based mmorpg.<br /></li><br />
<li class="user_li">Combat, exploration and adventure in the persistent lush fantasy world of Dereth.<br /></li><br />
<li class="user_li">Free monthly (or sometimes bi-monthly) content updates.<br /></li><br />
<li class="user_li">Create from a choice of 3 basic races, each with dozens of branches on the skill tree available to develop a unique character.<br /></li><br />
<li class="user_li">Complex gameplay and combat systems based on a hybrid class-skill system.  Player rank levelling according to XP, increasing and unlocking skill potentials.<br /></li></ul>
<br />
Developer:  Turbine Entertainment Software<br />
Publisher: Microsoft, subsequently Turbine Entertainment Software<br />
Released: November 22, 2002<br />
<br />
<span style="color: blue;">System Requirements</span><br />
98SE/2000/ME/XP, 2 GHz CPU, 1GB RAM, 128MB DirectX 9.0-compliant video card w/ T&amp;L and vertex shaders, 56K Internet access, compliant sound card<div style="clear:both;"></div> ]]></description>			<pubDate>23 Jan 2007 11:28:53</pubDate>		</item>		<item>			<title>Second Life</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/secondlife/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee74229e6497efbf25bee003e16c378c_sq.png" title="Second Life Image" /> Second Life is a 3D digital world imagined, created and owned by its residents.<br />
<br />
Since opening to the public in 2003, it has gotten a total of almost four million members.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 06:29:57</pubDate>		</item>		<item>			<title>City of Heroes and City of Villains - Good vs. Evil Edition</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cityofheroesandcityofvillains/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/4/4bc2af2150b939b4e7f09397e7384ceb_sq.gif" title="City of Heroes and City of Villains - Good vs. Evil Edition Image" /> In 2004 City of Heroes was launched, bringing the world of comic books alive in the first massively multiplayer of its kind, and winning numerous awards.  in 2005 City of Villains arrived representing the dark side of the struggle between good and evil, and again received heavy critical acclaim.<br />
<br />
Today the battle continues.  Players have created millions of unique heroes and villains and set off to fight crime in Paragon City or become inafmous villains in the Rogue Isles.  City of Heroes/City of Villains Good Versus Evil Edition includes both award winning titles in one box.  The only question is whether to protect Paragon City as a crime fighting hero or help the evil Lord Recluse bring it to its knees.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 01:26:34</pubDate>		</item>		<item>			<title>The Matrix Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/matrixonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b3136ee99f91ba42d45b14f68ce4880f_sq.gif" title="The Matrix Online Image" /> What if in the future the world we think we know isn't really a world at all, but a peaceful, enjoyable artificial reality known as the Matrix? What if this same artificial reality was created by sentient machines in order to keep us unaware that they are growing and harvesting us as an energy source? Now, what if someone from the real world contacted you in this artificial reality, told you of your potential to free your mind and bend space and time to your will, and agreed to train you in exchange for your agreement to one day fight back against the human-harvesting machines? Would you listen? Would you follow the white rabbit and discover just how deep the rabbit-hole goes?<br />
<br />
The Matrix Online is a MMORPG set in the fictional universe of The Matrix, made popular by various movies and books. This MMOG features a streamlined combat system unique among MMOs, comprising attacks and special abilities which personify the Matrix world. Examples include &quot;bullet time&quot;, &quot;wire fu&quot; and &quot;systemic anomalies&quot;. Players may side with one of three factions (Zionist Humans, Exiles, or Machines) and join in the ongoing war against the other two. Missions in The Matrix Online, unlike many MMOs, are randomly generated, involved, multi-tiered undertakings which encompass such Matrix-like activities as hacking, lock-picking and disabling security devices.<br />
<br />
The Matrix Online is praised for being the first MMORPG ever to feature a storyline delivered cinematically and in mission packs made available each week between game updates. Special live events arranged and acted out by the Sony Online Entertainment game developers also help move the storyline along. During these live events, Matrix characters such as Niobe, Morpheus, Ghost and Seraph randomly enter the game (or &Atilde;&cent;&acirc;&sbquo;&not;&Aring;&ldquo;jack-in&Atilde;&cent;&acirc;&sbquo;&not;<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 12:23:01</pubDate>		</item>		<item>			<title>R.O.S.E. Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/roseonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3c2813e5cfc52b39b4207511d4c12280_sq.jpg" title="R.O.S.E. Online Image" /> ROSE Online is a World of Seven Planets that draws visual and thematic inspiration from fairy tales, fantasy, science fiction novels and literary works involving a quest for truth and meaning.<br />
<br />
The main theme of ROSE online is the story of the Visitors: creatures created by the Goddess Arua to save her seven planets.<br />
<br />
Source: Level-Up! Games<div style="clear:both;"></div> ]]></description>			<pubDate>16 Apr 2007 08:40:03</pubDate>		</item>		<item>			<title>Runescape</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/runescape/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c273bea017d9c97fbd4a910db808af4f_sq.png" title="Runescape Image" /> RuneScape is a Java-based MMORPG operated by Jagex Ltd. With over nine million active free accounts and more than one million paid member accounts, RuneScape is rated among the most popular online games in the world.More than five million unique players access their accounts to play RuneScape at least once per month. RuneScape offers both free and subscription content and is designed to be accessible from any location with an Internet connection and to run in an ordinary web browser without straining system resources.<br />
<br />
RuneScape takes place in the fantasy-themed realm of Gielinor, which is divided into several different kingdoms, regions, and areas. Players can travel throughout the gaming world on foot, by using magical teleportation spells or devices, or mechanical means of transportation. Each region offers different types of monsters, materials, and quests to challenge players.<br />
<br />
Players are shown on the screen as customisable avatars. They set their own goals and objectives, deciding which of the available activities to pursue. There is no linear path that must be followed. Players can engage in combat with other players or with monsters, complete quests, or increase their experience in any of the available skills. Players interact with each other through trading, chatting, or playing combative or cooperative mini-games.<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 04:54:57</pubDate>		</item>		<item>			<title>The Lord of the Rings Online: Shadows of Angmar</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/lotronline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ac445e8526c91fce7f2583e4e315cd06_sq.jpg" title="The Lord of the Rings Online: Shadows of Angmar Image" /> The Lord of the Rings Online: Shadows of Angmar is the world's first and only MMOG based on the Books of J.R.R. Tolkien. Players can experience the most famous fantasy world of all time, exploring and adventuring their heroes through the vast reaches of Middle-earth in the fight against the forces of the Dark Lord Sauron.<div style="clear:both;"></div> ]]></description>			<pubDate>18 Feb 2007 09:30:29</pubDate>		</item>		<item>			<title>Fly For Fun</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/flyff/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/cd337abd16fa489369779994c09787fe_sq.jpg" title="Fly For Fun Image" /> In ancient times, five Gods of Lais sought to create a new world with new inhabitants that could live harmoniously among them. They gathered and agreed to create Roika Mainland; their new world. They created water and the earth, animals and plants as well as Humans. At this time, and at all times in Roika Mainland, it is a time of peace.<br />
<br />
After years of peace, the God's decided to leave Roika Mainland and create a new world. With this, in an attempt to maintain the golden age of Roika mainland the Gods of Lais handed all of the secrets of the land as well as the core part of the revolution-genesis gear over to the kind race of Dwarf. The God's only wish was that the world would remain as beautiful and peaceful as it was in their rule.<br />
<br />
Simultaneously, to bring happiness to the race of human, the Gods created Comedian-Clown. The Comedian Clown became enraged about bringing happiness to the race of Human and split its personality into three identities; Imagination Ipuli, Shadow Shield and Chromospheres Bobor. Under the initiation of the evil Shadow Shield, the main body-Imagination Ipuli not only chased away the kind Chromospheres Bobor, but also created numerous Human attacking monsters. These monsters took away the revolution-genesis-gear of the race dwarf and developed a new Mainland; a mainland that was angrier, stronger and prepared to destroy the race of Human.<br />
<br />
To save the mainland from chaos, the Chromospheres Bobor inherited the mystical ancient-science and black magic of Human. For the restoration of harmonious simple life, the citizens of Roika Mainland were forced to become warriors who would fight against the evil shadow Shield and uphold the wish of the God's.<br />
<br />
Out numbered and out matched, the race Human prepares themselves for a battle that may prove to be their end!<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 12:25:42</pubDate>		</item>		<item>			<title>Entropia Universe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/entropiauniverse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/57b074f4ff1a95bc4362efa9ea16af99_sq.jpg" title="Entropia Universe Image" /> <h1>What is the Entropia Universe?</h1>
<br />
The Entropia Universe is more than a game. The Entropia Universe is for real. Real people, real activities and a Real Cash Economy in a massive online universe.<br />
<br />
Join people from around the globe who use the Entropia Universe currency, the PED, to develop their characters everyday on the untamed planet of Calypso. The unique and secure Real Cash Economy allows you to transfer your accumulated PED back into real world funds.<br />
<br />
Online around the clock for decades to come, the Entropia Universe is continually enhanced with new content every month and supported by the Entropia Universe Support Department.<br />
<br />
The Entropia Universe is a direct continuation of Project Entropia, which had a 2005 turnover of 1.6 Billion PED (160M$).<div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:25:20</pubDate>		</item>		<item>			<title>Secondlife</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/second-life/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1d24d6ea4e55c350fde2061704247273_sq.jpg" title="Secondlife Image" /> Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 3,640,636 people from around the globe.<br />
Developed by Linden Lab, a downloadable client program enables users to interact with each other through motional avatars, providing an advanced level of a social network service combined with general aspects of a metaverse.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Feb 2007 05:41:24</pubDate>		</item>		<item>			<title>Dungeon Runners</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dungeonrunners/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/86b70c8b674ef15e9403a06a07b32dac_sq.jpg" title="Dungeon Runners Image" /> Something stirs in the darkness. A hot earthy smell wafts up from the dank depths. Nails scratch against limestone, dripping water echoes off cavern walls, ancient chains rattle in stagnant air. What lies in the eerie depths below?<br />
<br />
Dungeon Runners is an online role-playing game that's free to download and free to play!<br />
<br />
As a brave hero, you'll explore dangerous dungeons, battle ferocious monsters and discover incredible weapons, artifacts and loot.<br />
<br />
Choose to play as Fighter, Mage or Ranger in a realm of terror, magic and adventure. Unlock powerful new skills as you gain experience on your journey into the unknown.<br />
<br />
Whether fighting evil hordes as a lone warrior or teaming up with online friends to carve a path of destruction through your foe, Dungeon Runners will quench your deepest dungeon-crawling thirst.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 07:18:18</pubDate>		</item>		<item>			<title>Darkwind: War on Wheels</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darkwind/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b4a97ccecf47c848efc52561110c2fd7_sq.png" title="Darkwind: War on Wheels Image" /> Darkwind: War on Wheels is a turn-based, massively multiplayer, persistent-world car-combat wargame that is currently in open testing (November 2006). The game currently features race, deathrace, and arena combat leagues. Long-term strategy runs to a real-world timescale and is carried out using the website.<br />
<br />
In my confusion, I have put the screenshots over on my personal profile page: <a href="/user/Sam Redfern" class="developer_link">Sam Redfern</a><div style="clear:both;"></div> ]]></description>			<pubDate>13 Nov 2006 03:01:07</pubDate>		</item>		<item>			<title>RF Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rfonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/309e817936c433fe4dab97cc9400deb8_sq.jpg" title="RF Online Image" /> War breaks out in the distant planet of Novus as 3 powerful races fight for control of its mineral resources. Using magic, force and technology, the Accretia, Cora, and Bellato wage war for galactic supremacy in this full 3D Race vs. Race MMORPG.<br />
<br />
Source:  Level-Up! Games<div style="clear:both;"></div> ]]></description>			<pubDate>16 Apr 2007 08:47:24</pubDate>		</item>		<item>			<title>Age of Time</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ageoftime/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/299f573606ed1fca21062c193356a870_sq.jpg" title="Age of Time Image" /> &quot;Barbie horse adventure&quot; is a fair description.  Except you can kill the horses.  And other people.  And arrest people and beat them while they are in jail.  And blow them up with dynamite. <br />
<br />
It's a persistent online fantasy action game.<div style="clear:both;"></div> ]]></description>			<pubDate>10 Oct 2006 02:52:07</pubDate>		</item>		<item>			<title>There</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/there/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/191dd0af1b6b1bbf79f8398b0b41b32a_sq.gif" title="There Image" /> There is an everyday hangout where you can have fun with your friends and meet new ones -- all in a lush 3D environment that's yours to build and explore!<div style="clear:both;"></div> ]]></description>			<pubDate>30 Dec 2006 07:05:31</pubDate>		</item>		<item>			<title>Tibia</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/Tibia/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/19ab23d3ca5884c43303b237022b4fd8_sq.gif" title="Tibia Image" /> Tibia is one of the oldest and most successful massive multiplayer online role-playing games (MMORPG) created in Europe. In an MMORPG people from all over the world meet on a virtual playground to explore areas, solve tricky riddles and undertake heroic exploits.<br />
<br />
For 10 years now, players have been visiting the medieval world of Tibia. At present, more than 250,000 players from all over the world inhabit the Tibian continent enjoying the numerous game features.<br />
<br />
Acting as knights, paladins, sorcerers or druids, players are faced with the challenge of developing the skills of their selected characters, exploring a large variety of areas and dangerous dungeons and interacting with other players on a social and diplomatic level. Besides the sophisticated chat tools it is especially the unique freedom players enjoy in Tibia, that create an enormously immersive gaming experience.<div style="clear:both;"></div> ]]></description>			<pubDate>22 Feb 2007 09:51:11</pubDate>		</item>		<item>			<title>Rappelz</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/rappelz/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b62a57f2ee1cc1b5ac488e855a2f1f37_sq.jpg" title="Rappelz Image" /> the oldest race is the Gaia, and to assist them, the gods of Creation and Extinction brought two more races into the world. They were the Deva who represented the Light and the Asura who represented the Darkness. With this, there was a period of peace and stability in the world.<br />
<br />
As the ages passed by, there was one among the Gaia who called herself &quot;The Witch&quot;. Over time, she grew in tremendous power and with a ruthless ambition, rallied the people of Gaia to rebel against the world.<br />
<br />
Not all the people of Gaia heeded this call however and the world was thrown into chaos. It was only through the combined efforts of the three races of Deva, Asura and Gaia that &quot;The Witch&quot; was finally captured and burnt alive. It was a victorious outcome of a unity between the three races.<br />
<br />
Now at the present time, the three races continue to co-exist with each other in the world of Rappelz but dark rumors have surfaced about the second coming of &quot;The Witch&quot; and the return of her terrible forces...<div style="clear:both;"></div> ]]></description>			<pubDate>26 Jan 2007 10:36:18</pubDate>		</item>		<item>			<title>Knight Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/knightonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/753fb59a21653f689b56cf77266adcb3_sq.jpg" title="Knight Online Image" /> Come and indulge yourself with the medieval fantasy setting massively <br />
multiplayer online role-playing game (MMORPG) with the world's most <br />
exciting, heart-pumping PvP features.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Feb 2007 06:15:04</pubDate>		</item>		<item>			<title>Fury</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fury/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3405635952be615e3afe8f0a65cb4c26_sq.jpg" title="Fury Image" /> <div class="user_quote"><blockquote class="user_quote"><span style="color: #dd4422;font-size: 16px;"><strong>No Ganking, No Grinding, No Waiting, No Wimps!</strong></span></blockquote></div>
<br />
Fury is the ultimate competitive online RPG. It takes the best elements from MMO's such as combat, advancement and teamwork, and blends them with the best parts of the FPS genre including instant action, fast pacing and diverse game types. This dynamic gameplay cycle lets you fight, earn rewards, and use your rewards to customize your avatar. Since there's never any time to get bored, you can choose to play for as short or as long as you like.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Jan 2007 07:16:28</pubDate>		</item>		<item>			<title>Scions of Fate</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/sof/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5eae7c4a91a4a3a9b31e0860a39c5b14_sq.jpg" title="Scions of Fate Image" /> &quot;A world with countless exciting adventures where its realism adds to the fun!&quot;<br />
<br />
There are two types of people in the world. People that know Scions of Fate and people that don&Atilde;&fnof;&AElig;&rsquo;&Atilde;&sbquo;&Acirc;&cent;&Atilde;&fnof;&Acirc;&cent;&Atilde;&cent;&acirc;&sbquo;&not;&Aring;&iexcl;&Atilde;&sbquo;&Acirc;&not;&Atilde;&fnof;&Acirc;&cent;&Atilde;&cent;&acirc;&sbquo;&not;<div style="clear:both;"></div> ]]></description>			<pubDate>25 Jan 2007 07:43:01</pubDate>		</item>		<item>			<title>A Tale in the Desert 3</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/atitd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/67601edd2b7c27402b40242e0b64e299_sq.gif" title="A Tale in the Desert 3 Image" /> Ancient Egypt was a land steeped in history, achievements and wonder; a feral continent capable of turning bleak as quickly as bountiful, fallen as suddenly as fertile. Yet through it all, its robust people have woven a rich tapestry and, with the aid of a staunch belief in their almighty, overseeing gods and pharaoh, they constructed a civilization unlike any other in all antiquity. Relive a time when greatness was born not of weapons and armor, but of productivity and solidarity. Do you have what it takes to rise above the hardships you will face?<br />
<br />
Its setting of historically real Ancient Egypt is not the only aspect which makes A Tale in the Desert III unique among MMOGs. It also lacks combat, focusing instead on socioeconomics as a path to character advancement. In addition, players are able to have a lasting effect on the virtual world; the game reaches an endpoint, after which a new chapter or &acirc;&euro;&oelig;Telling&acirc;&euro;<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 12:43:44</pubDate>		</item>		<item>			<title>Kal Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kalonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ec3ad734fbb4ff4ced7dc82a7c9c4d30_sq.jpg" title="Kal Online Image" /> Kal-Online is a free MMORPG packed with beautiful graphics, a large online community and a huge arsenal on weapons, creatures, spells etc.<div style="clear:both;"></div> ]]></description>			<pubDate>05 Jan 2007 10:42:52</pubDate>		</item>		<item>			<title>Arden: The World of William Shakespeare</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/arden/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f80ed5cf0e0a35ed27802d6cc82088be_sq.jpg" title="Arden: The World of William Shakespeare Image" /> The Synthetic Worlds Initiative is constructing a synthetic world,<br />
Arden, based on the works of William Shakespeare. When launched, Arden<br />
will provide users with a fun experience that also immerses them in<br />
the narrative, language, and culture of the world's greatest writer.<br />
It will also serve as a laboratory for research on macro-level social<br />
phenomena, and the impact of the technology on those who use it.<div style="clear:both;"></div> ]]></description>			<pubDate>28 Mar 2007 12:04:19</pubDate>		</item>		<item>			<title>Tales of Pirates</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/talesofpirates/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/75cb590bd545498ebdbd94e065e62567_sq.gif" title="Tales of Pirates Image" /> Tales of Pirates is a free, 3D Massively Multiplayer Online Role Playing Game developed by the Chinese company MOLI. Tales of Pirates is published by IGG (Internet Gaming Gate), who have also published two other games, Voyage Century Online and Myth War Online. Several versions of the game are available for specific countries or regions such as an older version Pirate King Online.<br />
<br />
In the game, players fight monsters to develop their skills, levels and other items. With these attributes the player may also do quests and use items. Players gain experience points to level up, which in turn allows them to be stronger. With each level, players get skill point which allow them to advance in certain areas to their liking.<br />
When a player levels up, they have a choice of five attributes to increase.<br />
<br />
    <li class="user_li">Strength: Increases damage for swords, staffs, and daggers.<br /></li>    <li class="user_li">Accuracy: Increases accuracy for all classes. More damage for bows.<br /></li>    <li class="user_li">Constitution: Increases health, faster health regeneration, and defense.<br /></li>    <li class="user_li">Agility: Increases attack speed and dodge rate.<br /></li>    <li class="user_li">Spirit: Increases magical energy as well as increasing SP (Spirit Points) regeneration rate.<br /></li><br />
(Quoted from Wikipedia)<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 06:52:05</pubDate>		</item>		<item>			<title>PlaneShift</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/planeshift/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6dd9ac6844503b1fff23b2115045c973_sq.png" title="PlaneShift Image" /> PlaneShift is a cross-platform, open source, and free MMORPG in development. <br />
<br />
PlaneShift is has a classic medieval fantasy setting, with a slight twist. Instead of a generic planet, the game is set inside a gigantic stalactite named Yliakum, divided into eight levels, of which the lower two are flooded.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Feb 2007 02:44:47</pubDate>		</item>		<item>			<title>Wurm Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/wurm/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fc9d5ee0cb6c927a6a849e8c8708825f_sq.jpg" title="Wurm Online Image" /> From their website:<br />
<br />
&quot;For Wurm Online (henceforth called Wurm) to be something special and not just another 3D fantasy massively multiplayer game, we realized that we had to actually implement the features that players have demanded since the dawn of these types of games. Other 3D games have promised these features and still have them on their 'upcoming features' list unless they dropped them when they realized they'd never make it. Why? Because Wurm is built on technology that can make it happen and other games are not.<br />
<br />
The first technological advantage of Wurm: it is done in Java. This means that we can reach gamers on operating systems that usually have few if any of these types of games to play. We also consider Wurm to be the first 3D java game that actually looks better graphically than most PC games while still being playable.<br />
<br />
The second advantage: Wurm is tile-based. This means first and foremost three things:<br />
<br />
<li class="user_li">We have more manageable data structures<br /></li><li class="user_li">We may stream terrain<br /></li><li class="user_li">Line of sight in the client may be outrageous<br /></li><br />
Now, none of these possibilities are easy to implement but we have succeeded. This is the glory of Wurm and the foundation that the game rests upon.<br />
<br />
An example of the technological advantage:<br />
Because we have such manageable data structures, we may have millions of individual trees on one map.<br />
For example, streaming the terrain gives us the opportunity compared to other games:<br />
<li class="user_li">trees and plants grow<br /></li><li class="user_li">you can cut down trees<br /></li><li class="user_li">and you can plant trees<br /></li><br />
Other effects are for instance:<br />
<li class="user_li">you can terraform by digging and dropping dirt.<br /></li><li class="user_li">you can pave roads<br /></li><li class="user_li">grass and other types of vegetation compete to be predominant<br /></li><li class="user_li">you can dig out caves in the mountains<br /></li>* some terrain can be converted to farmland where you grow crops of various kinds&quot;<div style="clear:both;"></div> ]]></description>			<pubDate>24 May 2007 02:20:35</pubDate>		</item>		<item>			<title>Hero Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/HeroOnline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fc0f38f3348104668d905be978b7cf33_sq.jpg" title="Hero Online Image" /> Massively multiplayer online role-playing game produced by Netgame based on a story written by three generations of Chinese novelists. Hero Online is free to play with cash shop items available, much like Legend of Ares, another MMORPG created by Netgame, or RuneScape, created by Jagex, and many other MMORPG's. The player, when creating a character, is not only able to choose the gender of his/her character, but what kind of weapons their character will be using. These weapon proficiencies may or may not affect the job class people will choose when they reach a certain level for job change. Each of the four characters specializes in his or her own weaponry. For example &quot;The Ruthless Blade&quot; is currently the only character in the game with the ability to wield a bow.<br />
<br />
As of July 31st 2006, Hero Online had its official release and is no longer in beta.<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 07:10:26</pubDate>		</item>		<item>			<title>Witch Gate</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/WitchGate/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d518eba7ffa188ba93651999c844fde6_sq.jpg" title="Witch Gate Image" /> Witch Gate is a MMORPG based on the future of a word destroyed and reborn. At the end of the 6th age of man a Great War broke out. The explosions from the nuclear bombs knocked the world off of its axes and the planet broke into pieces. This did not destroy the world but instead formed a new world where people existed on the floating parts of the broken earth. Passage between the chunks of earth was made possible by teleportation gates created at the time of the great holocaust...<br />
Eons passed, man begins to change and forget. The radiation from the Great War of fire had mutated humans into new races of beings. Each of these sects  populating different parts of their broken world. All was fine until one of the tribes known as the Finn (Dark Elfs) learned of a great secret left by the Ancients.. A legend that the broken world they lived on could be healed. This is where your quest begins~<div style="clear:both;"></div> ]]></description>			<pubDate>29 Jan 2007 12:04:51</pubDate>		</item>		<item>			<title>Granado Espada</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/granadoespada/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/bb891b67d80110d8ea32573c7716748b_sq.jpg" title="Granado Espada Image" /> Granado Espada, also known as Sword of the New World, is an Age of Exploration fantasy MMORPG (Massively Multiplayer Online Role Playing Game) developed by IMC Entertainment. Set in a detailed fictional gameworld that mirrors the 17th century and the European colonists' forays into the New World, the game allows players to explore the newfound continent of Granado Espada in a hunt for treasure, adventure, and fame.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Feb 2007 05:52:25</pubDate>		</item>		<item>			<title>Fractured Universe</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/FracturedUniverse/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/01a26a51ebfb8edfcbe356257cd1192b_sq.jpg" title="Fractured Universe Image" /> Ages ago, the universes were all connected through fantastic portals created, some say, by the gods themselves. These portals were used by royalty, travelers, merchants, peasants... anyone that had need to travel from one world to another could use them. <br />
<br />
Whomever, whatever, however they were created was lost through the ages. Everyone believed that since the portals had existed since the beginning of time then they would last until the end of time. But then things changed. <br />
<br />
Nobody knows exactly what happened. The disappearance of the portals are as much a mystery as their origins. The portals didn't all disappear at once. No, as my great-great grandfather tells it, it took about a year until the last known portal from this world to another was gone. The year was called the Year of Chaos. <br />
<br />
Today, everything changed...<div style="clear:both;"></div> ]]></description>			<pubDate>21 Nov 2006 05:57:43</pubDate>		</item>		<item>			<title>Pirates of the Burning Sea</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/burningsea/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/e900c51ef1f27f58db2d89d057b71ba9_sq.jpg" title="Pirates of the Burning Sea Image" /> Pirates of the Burning Sea is an upcoming PC massively multiplayer online role-playing game set in the Age of Sail. It is currently in closed beta, and scheduled for release in June of 2007.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 02:00:01</pubDate>		</item>		<item>			<title>Perfect World</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/perfectworld/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b47ad00d8d5a9843af437c12d1c24b96_sq.jpg" title="Perfect World Image" /> Perfect World is a full-feature 3D online game based on the rich Chinese mythology world of Pangu and the generations of gods that paved the way for the creation of civilizations. Anchored with abounding creative elements and features that breaks the ground for the next level of 3D online gaming, Perfect World bestows players to be their own legend and create their own Perfect World.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Apr 2007 05:44:18</pubDate>		</item>		<item>			<title>star trek online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/startrekonline/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b049fd982ece0373fd23fbfd7dcea0b3_sq.gif" title="star trek online Image" /> For over 40 years, the world of Star Trek has entertained, challenged, and inspired the imaginations of young and old alike. Now, behind the well-secured doors of an unassuming San Francisco office building, Perpetual Entertainment has assembled a crew of the entertainment industry's finest to create the most ambitious realization of the Star Trek universe to date: Star Trek Online.<br />
<br />
Helmed by game industry veterans from Electronic Arts, Blizzard, LucasArts, Activision, and Rockstar, as well as legendary creative talents from the Trek television shows and motion pictures, Star Trek Online will catapult players into a massively multiplayer experience unlike all others. Familiar friends, terrifying new enemies, exotic locales and dangerous missions will come to life as players rise through the ranks of Starfleet and come together to protect the ideals - and the very existence - of the Federation.<br />
<br />
Prepare to explore strange new worlds, seek out new life forms, defend civilizations, and boldly go where no one - and no game - has gone before.<br />
<br />
Enlist and Engage.<div style="clear:both;"></div> ]]></description>			<pubDate>27 Jan 2007 01:00:39</pubDate>		</item>		<item>			<title>Egg's Ultima Online</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/euo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c63fefb094b94c423c132516005fde13_sq.gif" title="Egg's Ultima Online Image" /> EUO is an Ultima-based online RPG with many influences, varying from Diablo-style hack'n'slash to NetHack quirks. It is closely tied to the Origin Ultima V RPG.<br />
<br />
Created originally by eggmceye to be a rogue-like game named Balrog in 1998, it was quickly turned into an Ultima-like game with the discovery of an Ultima 4 tileset created by Josh Steele, giving the game its retro feel. Over the past nine years, it has slowly evolved into an online RPG with a small but growing fanbase spanning two servers, each one incorporating slighty different gameplay.<br />
<br />
In those nine years, the game has grown from a four player only server to one that incorporates a full Ultima V magic system, including the Runic alphabet, crafting and creature taming. It also contains numerous easter eggs in tribute to NetHack.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Mar 2007 07:44:19</pubDate>		</item>	</channel></rss>