<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>All-Time Most Popular Games Tagged '2004' on The Great Games Experiment</title>		<link>http://www.greatgamesexperiment.com/games/popular/alltime/2004/?utm_source=feed&utm_medium=rss ]]></link>		<description>All-Time Most Popular Games Tagged '2004' on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>All-Time Most Popular Games Tagged '2004' on The Great Games Experiment</title>			<link>http://www.greatgamesexperiment.com/games/popular/alltime/2004/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Grand Theft Auto: San Andreas</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/GTASA/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/fa0211935cb7f740f6b05261979c42d1_sq.jpg" title="Grand Theft Auto: San Andreas Image" /> Grand Theft Auto: San Andreas (GTA:SA) is an action-adventure game developed by Rockstar North. It is the third 3D game in the Grand Theft Auto video game franchise and fifth original game overall. Originally released for the PlayStation 2 in October 2004, the game has since been ported to the Xbox and Microsoft Windows, and has received wide acclaim and high sales figures on all three platforms.<br />
<br />
Set in 1992, the game revolves around the main character, Carl &quot;CJ&quot; Johnson returning home to Los Santos after learning of his mother's murder. CJ finds his family and his old gang, the Grove Street Families, in disarray. Over the course of the game, CJ gradually unravels the plot behind his mother's murder while working to reestablish his gang and exploring his own business ventures.<br />
<br />
Much like the previous entries in the Grand Theft Auto series, San Andreas's critical and commercial success has not been without controversy; hidden content in the game resulted in the game's re-rating and subsequent removal from many retailers' shelves.<br />
<br />
San Andreas is structured similarly to the previous two games in the series. The core gameplay consists of elements of a third-person shooter and a driving game, affording the player a large, open environment to move around in. On foot, the player's character is capable of walking, running, swimming, climbing and jumping, as well as utilizing weapons and basic hand to hand combat. Players can steal and drive a variety of vehicles, including automobiles, boats, airplanes, helicopters, trains, and motorcycles.<br />
<br />
The open, non-linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain cities and content, they are not required, as players can complete them at their own leisure. When not taking on a storyline mission, players can free-roam and create havoc (e.g. drive-by shootings, robberies, etc). However, doing so can attract unwanted and potentially fatal attention from the authorities. The more chaos caused, the stronger the response: police will handle minor infractions, whereas SWAT teams, the FBI, and the military respond to higher wanted levels.<br />
<br />
The player can also partake in a variety of optional side missions. The traditional side missions of the past games are included, such as dropping off taxi cab passengers, putting out fires, driving injured people to the hospital, and fighting crime as a vigilante. New additions include truck and train driving missions requiring players to make deliveries on time, and driving/flying/boating/biking schools, which help players learn skills and techniques to use in their corresponding vehicles.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Dec 2006 09:16:40</pubDate>		</item>		<item>			<title>The Legend of Zelda: The Minish Cap</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/zeldaminish/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1e6da5f0f5c5e68c0c53766a39f12c53_sq.jpg" title="The Legend of Zelda: The Minish Cap Image" /> When the sorcerer Vaati turns Princess Zelda to stone, Link embarks on a quest that will take him to places he's never imagined. Using the power of a mystical hat called the Minish Cap, the Hylian hero will shrink down for a massive quest... on a microscopic scale!<div style="clear:both;"></div> ]]></description>			<pubDate>01 Dec 2006 08:09:05</pubDate>		</item>		<item>			<title>BreakQuest</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/breakquest/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/baa97336351f4879342cac7be9ed2020_sq.png" title="BreakQuest Image" /> What makes BreakQuest so special? In a word, physics! Balls of different sizes bounce off springs, dampers, and bumpers of every shape and size. Bricks hang, fall, grow, shrink, appear, vanish, interact with other bricks, and even shoot back at you!<div style="clear:both;"></div> ]]></description>			<pubDate>20 Dec 2006 09:54:48</pubDate>		</item>		<item>			<title>Oasis</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/oasis/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1811a7b12b5620f297806fefafc71aaa_sq.png" title="Oasis Image" /> You are the future Scarab King. Your father, the Falcon King, has been murdered. Egypt has plunged into chaos, and an evil fog has covered your father's empire.  Using your magical staff, you will lift the fog and rebuild the empire. Your followers will flock to you and obey your commands. <br />
<br />
You will discover cities, build roads, and develop new technologies.  Your goal is to seek out the Oasis and the Obelisk it contains, and to protect it from the barbarian hordes. <br />
<br />
Once your presence in a kingdom is discovered, you have a limited number of turns before the barbarian horde arrives. Spend your turns wisely, develop your kingdom carefully, or watch the barbarian hordes smash it to rubble!  <br />
<br />
If your kingdom survives with the Obelisk intact, you will be able to retrieve its Glyph, and the power to restore order to the land. Earn twelve Glyphs from twelve different levels, and you will have the power to restore the empire, dispel the fog forever, and become the Scarab King.<div style="clear:both;"></div> ]]></description>			<pubDate>19 Dec 2006 01:36:53</pubDate>		</item>		<item>			<title>Torus Trooper</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/torustrooper/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0651d8e29c0ad640b30c48bb430c2eb7_sq.png" title="Torus Trooper Image" /> Torus Trooper lets you control a speeding ship sailing through barrage.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:11:36</pubDate>		</item>		<item>			<title>Cave Story - Doukutsu Monogatari</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/doukutsu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/34b367807a13838f523fdc5601a398f6_sq.jpg" title="Cave Story - Doukutsu Monogatari Image" /> Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles. You control a little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.<br />
<br />
This is a free game made by one man:<br />
<br />
<div class="user_quote"><span class="quote_from">Pixel said,</span><blockquote class="user_quote">It's been five years since I first thought to myself, &quot;Hey, why not try making a game?&quot; I developed Cave Story at my own pace, taking my time, and while doing so I released a few other smaller games as well.</blockquote></div><div style="clear:both;"></div> ]]></description>			<pubDate>26 Nov 2006 01:38:13</pubDate>		</item>		<item>			<title>.kkrieger</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kkrieger/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c77e470e7d9c0678e1e28f0f6a8466db_sq.jpg" title=".kkrieger Image" /> A really, really, really tiny first-person shooter, at least when it comes to download size, being under 100kB.<br />
<br />
The game features a number of different textures, enemies and weapons.<div style="clear:both;"></div> ]]></description>			<pubDate>04 Dec 2006 06:33:02</pubDate>		</item>		<item>			<title>Transversion EX</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/transversionex/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d16c621f87536ab75cec64c4577ca352_sq.png" title="Transversion EX Image" /> <strong>PLAYING THE GAME</strong><br />
<br />
On each screen your ship begins in the centre, and you must move and collect all the 80s items that are placed around the grid.<br />
<br />
Most levels have holes which cannot be crossed, and must be moved around.<br />
<br />
On the four edges of the grid there are moving laser cannons, which will attempt to destroy you with their photon shots. If one of them is level with your ship, either vertically or horizontally, they will open fire. Keep moving!<br />
<br />
There is no ingame pause, but you may have a breather between levels, or before retrying a level you have failed.<br />
<br />
If you complete all the levels, then you will be returned to the first, but the game speed will increase.<br />
<br />
<strong>CONTROLS</strong><br />
<br />
On the title screen you can access the high-score boards using the cursor keys to move the tabs out from the sides of the screen, and to move up and down through the online scoreboard's four pages.<br />
<br />
Also on the title screen, you may press &quot;S&quot; to sync the online board with the scores on my site.<br />
<br />
PLEASE NOTE: Some firewalls may kick off or not allow you to post your scores - please make sure you have allowed the file access to the net connection. (you may have to ALT-TAB out of the game the first time you try to sync, in order to do this.)<br />
<br />
In game the ship is controlled via any of the following:- Cursor keys, QAOP or Joypad/Joystick.<br />
<br />
Spacebar or joystick fire button is used to start a game and also to retry a level, or move to the next level on collecting all the items on the screen.<br />
<br />
Please read the readme.txt for more info on scoring, etc.<div style="clear:both;"></div> ]]></description>			<pubDate>03 Feb 2007 06:37:28</pubDate>		</item>		<item>			<title>Crimson Room</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/crimsonroom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/0/0170e8bb75eaf3a65e70b0587d4a7f0a_sq.png" title="Crimson Room Image" /> Crimson Room is an interactive game that you escape from this room by finding, using, and combining items you find in this room.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 02:30:01</pubDate>		</item>		<item>			<title>TUMIKI Fighters</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tumikifighters/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/891a386b7266cad1249bca2b8271cebd_sq.png" title="TUMIKI Fighters Image" /> TUMIKI Fighters is a sticky 2D shooter. Stick more defeated enemies to your plane and become much stronger!<div style="clear:both;"></div> ]]></description>			<pubDate>12 Dec 2006 05:29:42</pubDate>		</item>		<item>			<title>Trashman Anniversary</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/trashmananniversary/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d13c8def8cf4ec8f17bc2d7e30b2f049_sq.jpg" title="Trashman Anniversary Image" /> Welcome to Trashman Anniversary, my remake of &quot;Trashman&quot; which was released on the Spectrum in 1984, by New Generation Software (the game is 20 years old). This game was created for the Retro Remakes Competition 2004.<br />
<br />
<strong>Playing the Game</strong><br />
<br />
Take control of your rookie trashman and lead him to the heady heights of head-trashman in a matter of days! You must guide trashman around various streets, locating and picking up the rubbish bins. These must be carried to the truck and emptied before being placed back where you found them.<br />
<br />
However, things aren't as easy as they seem! Cars try to run you down, kids on bikes will run over your feet and make you move more slowly. Worst of all, tread on someone's lawn and you may find their dog snapping at your heels!<br />
<br />
Each street must be completed within a set time limit, and extra care must be taken to stay off the grass and out of the bushes, as these will both drain your time limit incredibly quickly!<br />
<br />
As a bonus, if you empty a house's bins perfectly you may be invited in for a certain amount of bonus time - and you'll need every second on some of the later levels!<br />
<br />
Pull down to exit the house, but this can only be done after a couple of seconds inside.<br />
<br />
After you have emptied all the bins you must walk up to the very top of the street, to complete the day's work and go home to rest until the next shift.<br />
<br />
The game ends when you are run over and killed by a car, if you fail to complete your assigned task within the time limit three times, or if you complete all the assignments.<br />
<br />
<strong>Controls</strong><br />
<br />
Cursor Keys to move the player.<br />
<br />
Space Bar to start a game from the title screen.<br />
<br />
F12 on title screen to switch from windowed mode to full screen mode, and visa versa.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 07:42:26</pubDate>		</item>		<item>			<title>Viridian Room</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/viridianroom/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/2/27470b69e818130c88ba22e887c81c62_sq.png" title="Viridian Room Image" /> Viridian Room is an interactive game that you escape from this room by finding, using, and combining items you find in this room.<div style="clear:both;"></div> ]]></description>			<pubDate>09 Dec 2006 02:35:29</pubDate>		</item>		<item>			<title>Gunroar</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/gunroar/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1ad0061244df9140c49362c9d40f3b79_sq.png" title="Gunroar Image" /> Gunroar is an 360-degree gunboat shooter.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:12:14</pubDate>		</item>		<item>			<title>Neverball</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/neverball/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c19fcf2a5360801abd1e462bf9d2f27b_sq.jpg" title="Neverball Image" /> Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill.<div style="clear:both;"></div> ]]></description>			<pubDate>15 Dec 2006 03:53:34</pubDate>		</item>		<item>			<title>PARSEC47</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/parsec47/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/eb03a8dcf69910747f98efaa533fa315_sq.png" title="PARSEC47 Image" /> PARSEC47 is a retromodern hi-speed shoot 'em up where you get to defeat retro enemies modenly.<div style="clear:both;"></div> ]]></description>			<pubDate>11 Dec 2006 06:32:37</pubDate>		</item>		<item>			<title>N.O.M.A.D.</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/nomad/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b2f681b1980db0f74e7dab70f0811d75_sq.png" title="N.O.M.A.D. Image" /> <u>The Game</u><br />
<br />
Out in the vastness of space lies the heart of an Intergalactic Criminal Network, TALOS, a man-made asteroid slowly spinning through the void, spreading its evil through the Universe. At the head of this seemingly unstoppable force sits one man, the unspeakably vile Cyrus T. Gross.<br />
<br />
<br />
A name spoken only in whispered voices, Gross is the embodiment of all that is criminal. Avoiding any attempt to curtail his ever spreading empire, he has crushed all opposition and seems invincible, ruling his depraved Zealots with a fist of iron and a heart of ice.<br />
<br />
In a last ditch attempt, the rulers of the Free Worlds have called in the Nemesis organisation, a hardened cadre of humanoid and robotic freebooters who have assigned N.O.M.A.D. 471 (Nemesis Organisation Mobile Attack Droid) to penetrate Gross's heavily armed home world and destroy this vile despot once and for all.<br />
<br />
Your mission is to guide N.O.M.A.D. through the four sections of Capital City towards Gross's inner sanctum.<br />
<br />
You arrive at the spaceport and must then progress through the slums, into the city centre and penetrate the HQ; &quot;Dun Dentin', before you reach his personal quarters for the final deadly confrontation.<br />
<br />
Many dangers await you in all sections of Capital City. In true cowardly style, Gross has installed magnetrons, heat-seeking missiles,<br />
and an infinity of equally deadly obstacles, all of which must be confronted and conquered.<br />
<br />
<u>N.O.M.A.D. 471 Specifications</u><br />
<br />
Autonomous war-droid with high-intelligence, Infra-red visual receptors and high-frequency audio-receivers.<br />
Fitted with anti-gravity pods and twin thrusters functional in both forward and backward directions and capable of great speeds with a high degree of manoeuvrability.<br />
<br />
<u>Armament</u><br />
<br />
Titanium body shell ... Not totally impregnable. Two magnum 57 calibre blasters. The N.O.M.A.D. 471 series is as yet untested. This is his first and possibly deadliest mission. The chances of survival are slim ...<br />
<br />
The freedom of the Universe is in your hands.<br />
<br />
We salute you!<div style="clear:both;"></div> ]]></description>			<pubDate>04 Feb 2007 04:07:40</pubDate>		</item>		<item>			<title>Kisses</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/kisses/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/b/b0fa0f947a0c3e74a6c7682733aa44e0_sq.png" title="Kisses Image" /> Kisskimo, the village cupid, has appointed you, an ordinary everyday villager, to spread joy throughout your village. It is your mission to maintain as many friendships as possible with your fellow village members, and luckily you have been promised rewards for showing progress in this task. At first, it seems that it should be easy enough to be friendly with your neighbors, but soon you learn that they are not fond of sharing your friendship with others. Their jealousy runs deep into the village's social network and you are only able to achieve your goal by spreading lies and manipulating your friends.<br />
<br />
<br />
Kisses is a social strategy game in which the user must persevere physically and flourish socially in a Village.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Jan 2007 05:01:29</pubDate>		</item>		<item>			<title>Fish Tycoon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/fishtycoon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/f/f4f4cabc56844ad64702d2fc1c46099c_sq.jpg" title="Fish Tycoon Image" /> Fish Tycoon is a fish breeding sim game where you breed and care for exotic fish in a true real-time virtual aquarium. The object of this tycoon game is to discover the seven magic fish of Isola and solve the genetic puzzle.<br />
<br />
You start with a small selection of fish, some money and a tank. You must breed your fish, care for them, help them grow, and cure them if they get sick. Along the way you can buy supplies, medicine and special chemicals; you can research technologies or invest in advertisement. All of this will be financed by selling exotic hybrids in your shop.  The game runs in true real-time, so that if your computer is turned off or you exit the game, hours later small fish will have grown larger and new surprises await you.<div style="clear:both;"></div> ]]></description>			<pubDate>08 Feb 2007 05:31:52</pubDate>		</item>		<item>			<title>Hamure-su</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/hamuresu/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/8/8478e4e2f3b68eb0bbb321b58d6070f7_sq.png" title="Hamure-su Image" /> Hamure-su is a simple little game where you try to keep a little hamster on track for as long as possible.<br />
<br />
The hamster continually moves (with incresing speed) on a oval track. The only thing you can control is the turning of the hamster. For as long as you keep the left mouse button pressed, the hamster will turn left (hold it too long and the hamster will crash into a wall).<div style="clear:both;"></div> ]]></description>			<pubDate>18 Dec 2006 03:32:29</pubDate>		</item>		<item>			<title>Cookie Cruncher</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/cookiecruncher/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/3/3518effddd44f74847d904984db56a97_sq.jpg" title="Cookie Cruncher Image" /> Welcome to Cookie Cruncher, my remake of &quot;Yoshi's Cookie&quot; which was released on the SNES. This game was created for the Retro Remakes competition 2004.<br />
<br />
<strong>Playing the Game</strong><br />
<br />
Ten challengers await, each with ten cookie puzzles. Can you become the cookie eating king?<br />
<br />
On each level you will be given a set number of moves in which to remove all the cookies from the puzzle board. The puzzles range in size from 2x2 up to 8x8.<br />
<br />
To remove cookies you must make a complete row of column of the same type. This is done by scrolling them up, down, left and right.<br />
<br />
The cookies are wrap-around - the one you move off the board will appear on the opposite side.<br />
<br />
If all cookies are removed, you will move onto the next puzzle, and if not then you lose a &quot;retry&quot; and must attempt the stage again, or press escape and go back to the title screen.<br />
<br />
When the game begins you have ten &quot;retries&quot; and five more are earned for every opponent you defeat.<br />
<br />
There are passwords every ten stages, at the beginning of each new opponent.<br />
<br />
Sounds simple? Well it is to begin with... But it get a little tougher as the levels progress.<br />
<br />
But that's the way the cookie crumbles. Good luck!<br />
<br />
<strong>Controls</strong><br />
<br />
Cursor Keys to move the cursor.<br />
Space Bar (held down + cursors) to scroll a column or a row of cookies.<br />
<br />
F12 on title screen to switch from windowed mode to full screen mode, and visa versa.<br />
<br />
<strong>History</strong><br />
<br />
v1.0 - Initial release. Coded for the Retro Remakes Competition 2004.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 07:32:28</pubDate>		</item>		<item>			<title>Dyadin</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/dyadin/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/7/7e3db04b421d0454e3b9b4ef5536c5da_sq.gif" title="Dyadin Image" /> Within the depths of space and time, two planets converge upon one another unexpectedly, throwing the laws of physics into chaotic motion. As the planets slip faster and faster towards one another, a violent phenomenon takes place. The worlds collide, but with such force and magnitude that both planets fuse with one another, creating a unique and strange place.<br />
<br />
We find our characters trapped amongst the chaos, struggling to figure out the new laws of their once beloved home. For the first time, they discover each other's presence. They are in awe. As they become more familiar with their surroundings, they find they have the power to affect their environment based on their proximity and color. With these newly discovered powers, they set out to uncover the source of this destruction and hopefully the means to restore peace and order to their lives and home.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Feb 2007 08:15:49</pubDate>		</item>		<item>			<title>Dark Oberon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/darkoberon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/6/6731d37a18ee1f26859f273874013034_sq.jpg" title="Dark Oberon Image" /> Dark Oberon is an open source real-time strategy game similar to Warcraft II released under GPL. It has got unique graphics - textures created from shots of real models made out of plasticine!<div style="clear:both;"></div> ]]></description>			<pubDate>10 Jan 2007 03:12:53</pubDate>		</item>		<item>			<title>Red Dead Revolver</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/reddeadrevolver/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/d/d44b3193170dec4113fb5c17b3a5b0aa_sq.jpg" title="Red Dead Revolver Image" /> The calm of the frontier was shattered and one boy's innocence was lost when he witnessed the brutal murder of his family. Years have passed but the forged memory and the need for reckoning has not. Now an outlaw gunfighter, you must journey to uncover the truth and reap vengeance on those responsible. You are Red Dead Revolver and this is the Wild West.<div style="clear:both;"></div> ]]></description>			<pubDate>01 Feb 2007 11:36:36</pubDate>		</item>		<item>			<title>SCOOBY-DOO MYSTERY MAYHEM</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/mysterymayhem/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/1f8dcbdc28092f972ab1f2df1aa875a5_sq.jpg" title="SCOOBY-DOO MYSTERY MAYHEM Image" /> Mystery, Inc is back to solve a caper of supernatural proportions. A mysterious villain is using an ancient book, the Tome of Doom, to unleash some of the creepiest creatures the gang has ever met. Will you help our heroes for a Scooby Snack?<br />
<span style="color: white;">.........................................</span><span style="font-weight: bold;color: orange;font-size: 16px;">Zoinks!</span><div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 07:39:03</pubDate>		</item>		<item>			<title>TENCHU RETURN FROM DARKNESS</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tenchurfd/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/5/5312d9c0469672476440958415149de0_sq.jpg" title="TENCHU RETURN FROM DARKNESS Image" /> The violent rebellion and civil strife that have torn through the heart of 16th century Japan appear to be drawing to a close. Also coming to an end is the Azuma ninja clan's year of mourning in honor of the tragic death of Rikimaru. Alas, this long-awaited serenity may be short-lived.<br />
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The mysterious Tenrai has begun a quest to conquer the country by amassing an army of ninjas and lords of darkness. Your master, Lord Gohda, has called upon you, a cunning stealth assassin, to stop Tenrai and his disciples before all is lost.<div style="clear:both;"></div> ]]></description>			<pubDate>02 Feb 2007 09:35:30</pubDate>		</item>		<item>			<title>Balls Too</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/ballstoo/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae8e341d2df6d75cd1026ff11730eb18_sq.jpg" title="Balls Too Image" /> Guide the ball to the exit within the time limit by placing angled walls for the ball to bounce off.<br />
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This game is a remake of an Atari ST shareware game, Balls, that was once given away on the cover of ST Format. It was remade, using GameMaker, as an entry for the 2004 Retro Remakes Competition. It uses the original ST data file.<div style="clear:both;"></div> ]]></description>			<pubDate>14 Feb 2007 07:59:07</pubDate>		</item>	</channel></rss>