<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">	<channel>		<title>New Games Tagged 'alph, month, Nintendo, casual, nintendo' on The Great Games Experiment</title>		<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		<description>New Games on The Great Games Experiment</description>		<image>			<url>http://www.greatgamesexperiment.com/css/logo.jpg</url>			<title>New Games Tagged 'alph, month, Nintendo, casual, nintendo' on The Great Games Experiment</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/games/recent/?utm_source=feed&utm_medium=rss ]]></link>		</image>		<language>en-us</language>		<item>			<title>Daffy Duck</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/DaffyDuck/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/e/ee15ceb05133cde3112500e2543988c2_sq.jpg" title="Daffy Duck Image" /> Based on Duck Dodgers in the 24 &Acirc;&frac12; Century, Daffy Duck: The Marvin Missions ably captures the look, sound and attitude of the cartoon. As the title character, players must brave five missions of outer space adventure, using a blaster and other guns (freeze, bomb, antimatter and the like) to blast away at a constant onslaught of alien creatures. Special guns are purchased with money obtained from fallen enemies. In addition, Daffy can execute a super hilarious Nutty Attack, which sends him jumping and bouncing all over the screen, flailing his fists and feet and pummeling anything and everything. The biggest drawback to the game is the annoying, sometimes frustrating way Daffy jumps back every time he fires his gun. Still, this is a game fans of Warner Bros. animation will go loony over.<div style="clear:both;"></div> ]]></description>			<pubDate>12 Jun 2007 01:56:05</pubDate>		</item>		<item>			<title>Tetrageddon</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tetrageddon/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/a/ae9275747d4c9977ca25d62ae119ff91_sq.jpg" title="Tetrageddon Image" /> Although the controls take on the basic &quot;pentomino&quot; controls (Up, Down, Left, Right, Space for &quot;drop&quot;, and Q to submit your high-score), the game-play takes a very unusual spin that tickles the &quot;nonsense&quot; nerve. You are presented with a quiet city scene where you control heaps of rubble dropped from the sky by a tiny alien (Minibyte), who decided to &quot;pick on the big people&quot; by planting his &quot;Portable Entertainment System&quot; (a giant crane) over Earth. The goal of the game comes in three tiers: to score by squishing people, play pentomino, and challenge your reflexes as blocks fall at random speeds. The traditional set of blocks are mixed with &quot;surprise blocks&quot; which you have to quickly find a place for in the grid. Even the individual block tiles are purposefully vague and hard to distinguish to add to the chaos. The game is very challenging to ones reflexes. The goal is to keep your grid under control as long as possible so that you can continue scoring on pedestrians. Only those with quick fingers can survive.<div style="clear:both;"></div> ]]></description>			<pubDate>07 Jun 2007 06:06:37</pubDate>		</item>		<item>			<title>Tetris (GB)</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/tetris/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/c/c15c9059bc624a10083bfe9d6fea0595_sq.jpg" title="Tetris (GB) Image" /> Tetris, tetris, tetris. Nothing beats the original good ol' Nintendo Gameboy Tetris!<div style="clear:both;"></div> ]]></description>			<pubDate>02 Jun 2007 02:41:14</pubDate>		</item>		<item>			<title>Chick Chick Boom</title>			<link><![CDATA[ http://www.greatgamesexperiment.com/game/chickchick/?utm_source=feed&utm_medium=rss ]]></link>			<description><![CDATA[ <img style="float: left; clear: left;" src="http://static.greatgamesexperiment.com/userimages/1/193f4b943984992db6afc52fa00d2e63_sq.png" title="Chick Chick Boom Image" /> Developed by extra toxic and sponsored by Nintendo, Chick Chick Boom is a Worms-like Flash game that pits two teams of baby chickens against each other. Each side has a number of offensive and defensive moves to unleash by tracing their shape at the bottom of the screen. Launch bombs, poisonous mushrooms, and lightning bolts at your opponent, then use defensive moves such as a lightning rod or medicine to keep your own team safe. The goal is to stay alive as long as you can to unlock bonus downloads from the main menu.<div style="clear:both;"></div> ]]></description>			<pubDate>06 Apr 2007 01:14:32</pubDate>		</item>	</channel></rss>